Sign in or create a free account to continue.

CINE-401 · Lesson 12 of 12 · 29 min

Capstone: a prep package for a three-page scene

This capstone brings the whole course together. You will assemble a complete DP prep package for a single three-page scene, of the kind you would hand to a director, first AD, gaffer, key grip and producer before a shooting day. The lesson works through a model package for a fictional scene, step by step, with the decisions and arithmetic shown. Then it sets out the requirements for your own package and the criteria used to assess it. The package has seven parts: breakdown, look notes, shot list, overhead, lighting plan, schedule and budget, plus a short section on tests, safety and VFX.

The model scene

The fictional film is a small-town drama about two siblings, Maya and Daniel, who reunite after their father's death. Scene 41 is three pages long: INT. FAMILY DINER – NIGHT. Maya waits in a booth by the window. Daniel arrives late. Their small talk turns into an argument about who abandoned the family. A neon sign outside flickers. Daniel reveals he has been paying their father's debts for years. Maya, stunned, reaches across the table; Daniel pulls away and leaves. Maya stays alone in the booth as the neon sign finally goes out.

The scene is an A scene: the emotional climax of the second act. The director wants it to feel trapped and quiet at first, then raw, then empty.

Part 1: Breakdown

Breakdown for scene 41
ItemNotes
Pages and time3 pages; night interior; about 3 to 4 minutes of screen time
Story purposeDaniel's revelation reverses Maya's view of him and of herself
Beats1. Waiting and small talk. 2. The argument escalates. 3. The revelation. 4. Maya reaches out; Daniel leaves. 5. Maya alone; the sign goes out
Point of viewMaya's scene: her coverage is closer and more intimate; Daniel is seen more from her side
Visual motifThe red neon sign through the window, part of the film's red motif, goes dark at the end
ChallengesWindow with night street beyond; neon sign practical; reflections in glass; booth limits camera positions
PriorityA: protect time; two cameras for the argument

Part 2: Look notes

The film's rules (from the look book) are: 2.39:1, spherical lenses on a large-format sensor, rehoused vintage primes from 24 mm to 85 mm, mostly static frames with slow pushes at revelations, naturalistic motivated light, warm practicals against cool ambience, red reserved as a motif. For scene 41:

  • Beat 1: static frames, slightly wide, Maya small in the booth, the window and empty street behind her.
  • Beat 2: tighter singles, matched overs; neon flicker pulses red on the window side of their faces.
  • Beat 3: a slow push on Daniel as he reveals the truth, then a slow push on Maya as she absorbs it.
  • Beat 4: Maya's hand crossing the table in an insert; Daniel exits through the frame.
  • Beat 5: a wide, static frame of Maya alone; the neon goes out and the warm interior practicals remain.

Part 3: Shot list

Shot list for scene 41 (in shooting order)
No.ShotLensCameraNotesPriority
1Wide master from inside diner, booth and window29 mmA, sticksFull scene; neon flicker cue; Daniel's entrance and exitMust
2Slow push on Daniel, over Maya50 mmA, dollyBeats 2 to 3; push on revelationMust
3Clean single Daniel, tighter75 mmB, sticksShot with 2 as cross-coverage partner where possibleShould
4Slow push on Maya, over Daniel50 mmA, dollyTurnaround; beats 2 to 4Must
5Clean close-up Maya75 mmB, sticksBeat 3 reaction; beat 5Must
6Insert: Maya's hand across the table85 mmBBeat 4Should
7Exterior through window: Maya alone, sign goes out40 mmA, sticksBeat 5; reflections managedMust
8Insert: neon sign flicker and out85 mmBCan go to second unitCould

Part 4: Overhead

An overhead plan of a diner booth by a window. Maya sits facing the room, Daniel sits opposite with his back partly to the entrance. The 180-degree line runs between them. Camera positions 1 to 6 are inside the diner on one side of the line, with dolly track for positions 2 and 4. Position 7 is outside the window on the street. The neon sign is mounted outside the window, and practical lights over the booth and counter are marked.
The overhead for scene 41: interior positions on one side of the line, a street position for the final shot, and the neon sign and practicals that motivate the light.

Part 5: Lighting plan

The light comes from three motivated sources: warm pendant lamps over the booths, the red neon sign outside the window, and cool street light beyond. The plan:

  • Replace the pendant bulbs with dimmable, colour-adjustable LED bulbs at about 2,700 K; add small soft sources hidden above the booth to put the pendants' light on faces from the far side.
  • Build the neon sign as a practical on a dimmer channel, with a matching red LED fixture outside the window to cast the flicker onto the window side of the actors. The console operator programs the flicker and the final cut-out.
  • Place a cool 4,300 K unit on a stand in the street to create ambience and separate the window frame; wet down the street to add reflections.
  • Black out the diner's fluorescent ceiling fixtures and control reflections in the window with angles and black flags.
  • Target levels: key about 120 lux on faces at T2.8 and EI 800 (Lesson 6), with the dark side two to three stops under, and the neon kick about one stop over the key on the window side.

Worked problem

Checking the two-shot and the push

In shot 2, the camera is behind Maya, who is 1.2 m from the lens, and Daniel is 2.1 m from the lens. The 50 mm lens is at T2.8 with c = 0.025 mm. Can both be held, or should the push favour Daniel?

Show solution
  1. Available hyperfocal distance: \( H = 50^2/(2.8 \times 0.025) \approx 35.7 \) m.
  2. Needed: \( 2 \times 1.2 \times 2.1/(2.1 - 1.2) = 5.6 \) m. Because 35.7 m is far more than 5.6 m, depth of field is much too shallow to hold both; the stop needed would be about \( 2500/(0.025 \times 5600) \approx 18 \).

Answer: Holding both is impossible at a usable stop. That suits the story: the over-the-shoulder deliberately keeps Maya's shoulder soft and Daniel sharp, and the push makes him the focus of the revelation.

Part 6: Schedule

The scene is scheduled as a full night on a 12-hour day with the diner pre-rigged the day before (Lesson 7). The first AD and DP agree the following plan.

Night schedule for scene 41
TimeActivity
17:00Crew call; blocking rehearsal with actors
17:30 to 19:00Final lighting of master (pre-rig in place); actors in makeup
19:00 to 20:00Shot 1 master
20:00 to 21:30Shots 2 and 3 (Daniel's side), two cameras
21:30 to 22:30Meal
22:30 to 23:15Turnaround
23:15 to 01:15Shots 4, 5 and 6 (Maya's side)
01:15 to 02:15Move camera to street; shot 7
02:15 to 02:45Shot 8 if time; wrap or hand to second unit
02:45 to 05:00Wrap and safety margin

Worked problem

Minutes per set-up and the meal rule

Check that the meal falls within six hours of call, and find the average time per set-up for the eight planned shots, excluding the meal, the turnaround and wrap.

Show solution
  1. Call at 17:00, meal at 21:30: 4.5 hours, within six hours.
  2. Shooting blocks: 19:00 to 21:30 (150 min), 23:15 to 02:45 (210 min), total 360 minutes, plus the 90 minutes of final lighting before the master.
  3. Average per set-up including the opening lighting: (90 + 360) ÷ 8 ≈ 56 minutes; excluding the opening lighting, 360 ÷ 8 = 45 minutes.

Answer: The meal is within six hours, and the plan allows about 45 minutes per set-up after the master is lit, which is reasonable for an A scene with a dolly and a turnaround. The could-shot (8) protects the schedule if the night runs long.

Part 7: Budget

The day's camera, lighting and grip costs for this scene are estimated as day-plays and crew on top of the base package.

Day-play budget for scene 41 (illustrative)
ItemQuantityRateCost
B camera body and lenses1 day1,8001,800
Additional B camera crew (operator and two assistants)3 × 12 h55 per h average1,980
Pre-rig crew (gaffer, 3 electrics, 2 grips)6 × 10 h50 per h average3,000
Neon sign build and dimmer programming11,2001,200
Street unit, stand and extra cable1 night450450
Water truck for wet-down1 night900900
Expendables (gels, diffusion, black wrap)allowance400400

Worked problem

Totalling the budget

Total the day-play budget and find what share is labour.

Show solution
  1. Total: 1,800 + 1,980 + 3,000 + 1,200 + 450 + 900 + 400 = 9,730.
  2. Labour: 1,980 + 3,000 = 4,980. Share: 4,980 ÷ 9,730 ≈ 51 %.

Answer: About 9,730, of which about half is labour. Taxes, insurance, fringe benefits and overtime are extra.

The figures are illustrative Canadian dollar amounts. Add GST or HST and the payroll costs (CPP, EI, vacation pay and union fringe) that apply.

Tests, safety and VFX notes

  • Tests: in prep, test the neon flicker frequency against the camera's shutter to avoid unwanted banding, and test the red neon on both actors' skin through the show LUT.
  • Safety: night work on a public street requires traffic control, a permit and hi-visibility clothing for street crew; the wet-down needs ground fault protection on all electrical equipment near water (Course CINE-340); manage fatigue on a 12-hour night with a safe turnaround before the next call.
  • VFX: shoot a clean plate for shot 7 in case the window reflection of the crew must be removed; record lens data for all shots; capture a short HDRI of the street if the sign will be enhanced digitally.
  • Continuity: the script supervisor tracks the neon state (on, flickering, out) across shots; the gaffer logs dimmer cues.

Your capstone package

Choose a three-page scene, either from a published screenplay you have permission to use for study or one you write yourself. Prepare a package containing:

  • A one-paragraph scene summary and story purpose.
  • A breakdown table with beats, point of view, motif, challenges and priority.
  • Look notes: the film's visual rules and how this scene applies them.
  • A shot list in shooting order with lenses, support, notes and priorities.
  • An overhead with camera positions, actor positions and the 180-degree line.
  • A lighting plan with motivated sources, a plot or description of fixtures, colour temperatures and target levels with at least one exposure calculation.
  • A schedule for the day with set-up times, meal timing and a check of minutes per set-up.
  • A day-play budget with totals.
  • Notes on tests, safety, VFX and continuity.
  • At least four worked calculations, chosen from field of view, depth of field, exposure level, inverse square, time per set-up and budget.
Assessment criteria
CriterionWhat earns full marks
Story connectionEvery visual choice is tied to beats, point of view or motif
CoverageCoverage serves performance and editing, respects screen direction and groups set-ups efficiently
LightingMotivated, consistent across coverage, with correct calculations and realistic fixtures
ScheduleRealistic set-up times, legal meal timing, priorities marked and contingency included
BudgetComplete, correctly totalled, with labour and taxes noted
Safety and VFXHazards identified with controls; VFX needs planned
CommunicationClear, professional documents a crew could use on the day

Presenting the package

Present the package as you would to a director and first AD: lead with the story idea for the scene, walk through the shot list and overhead, explain the lighting in one or two sentences before the details, and close with the schedule, budget and risks. Be ready to answer the producer's question, "What can you give up if we lose two hours?" Your priorities column is the answer.

Common mistakes

  • MistakeBuilding the shot list before deciding the scene's story purpose

    InsteadStart from the breakdown so every shot serves a beat or point of view

  • MistakeIgnoring the meal rule when planning a night

    InsteadCheck meal timing against call and plan around it

  • MistakeLeaving the budget without labour, taxes or fringe

    InsteadInclude crew, taxes, payroll costs and contingency

  • MistakeForgetting continuity for practical effects such as a flickering sign

    InsteadLog cues and states with the script supervisor and gaffer

  • MistakePresenting details before the idea

    InsteadLead with the scene's story idea, then explain how the plan delivers it

Summary and key terms

  • A DP prep package contains a breakdown, look notes, shot list, overhead, lighting plan, schedule, budget and notes on tests, safety, VFX and continuity.
  • Every element should trace back to the scene's beats, point of view and motifs.
  • Calculations such as depth of field, exposure and time per set-up turn ideas into workable plans.
  • Pre-rigs, two cameras and priorities protect A scenes in tight schedules.
  • Budgets must include labour, taxes and payroll costs as well as equipment.
  • Safety, VFX and continuity notes prevent problems on the night.
  • Presenting the package starts with the story idea and ends with schedule, budget and risks.
Prep package
The set of documents a DP prepares to plan and communicate a scene or shoot
A scene
A scene graded as most important to the story, with protected time and resources
Practical effect
An effect created live on set, such as a flickering sign
Dimmer cue
A programmed change in a light's level or behaviour, triggered during a take
Cross-coverage partner
A second camera shooting the reverse or a different size at the same time
Day-play budget
A budget for equipment and crew added to the base package for specific days
Contingency
Time or money held in reserve for problems
Script supervisor
The crew member who tracks continuity, coverage and script changes
Wet-down
Wetting a street at night to add reflections
Could-shot
A shot that is desirable but can be dropped if time runs short

Practice problems

Work each problem on paper first, then reveal the answer to check.

  1. Why is scene 41 shot with two cameras during the argument?

    Show answer

    To capture matching performances from both directions in fewer takes and protect time

  2. Why does the over-the-shoulder push favour Daniel rather than holding both in focus?

    Show answer

    Depth of field cannot hold both at a usable stop, and the story focus is on Daniel's revelation

  3. Call is 18:00. When is the latest the meal can start under a six-hour rule?

    Show answer

    00:00

  4. Total a budget of 2,000, 1,500, 700 and 300.

    Show answer

    4,500

  5. Name three motivated sources in the model scene.

    Show answer

    Warm pendants, red neon sign and cool street light

  6. What should the script supervisor track for the neon sign?

    Show answer

    Its state in each shot: on, flickering or out

  7. Why test the neon flicker against the camera shutter?

    Show answer

    To avoid unwanted banding or inconsistent flicker on camera

  8. What is the purpose of the could-shot in the plan?

    Show answer

    It can be dropped or given to second unit if the night runs long

  9. 360 minutes of shooting for 8 set-ups: average per set-up?

    Show answer

    45 minutes

  10. How should a DP answer "What can you give up if we lose two hours?"

    Show answer

    By pointing to the priorities: drop could-shots, combine should-shots and protect must-shots

Lesson quiz · 5 questions

Score 60% or more to complete this lesson.

Take the quiz